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S16 Emerald
63

Emperor #KINGS

NA Updated 1 second ago
Live game

Too many deaths

Improve 11.2 deaths

You die 11.2 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.64 vision/min

Your vision score is 0.64 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 20% late in session

From the fourth game of a session onwards you win 20%, compared with 40% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 46% KP

You take part in 46% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Your team's main damage source

Strength 28% team dmg

You deal 28% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

3 W 7 L
Last 10 games
2 loss streak
8.0 / 11.2 / 5.7
1.22 KDA
46% kill participation
  • Yunara
    33% (1 W 2 L)
    1.67 KDA
  • Jinx
    50% (1 W 1 L)
    1.32 KDA
  • Ezreal
    100% (1 W 0 L)
    2.20 KDA