Long sessions hurt your results
Improve 0% late in sessionFrom the fourth game of a session onwards you win 0%, compared with 50% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 0%, compared with 50% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You place 0.3 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
7 of your last 13 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
You average 6.4 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.