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Curoch #NA1

NA Updated never
Live game

Too many deaths

Improve 7.9 deaths

You die 7.9 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.4 CS/min

You average 7.4 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

5 W 4 L
Last 9 games
1 win streak
6.3 / 7.9 / 7.3
1.73 KDA
  • Veigar
    0% (0 W 2 L)
    1.55 KDA
  • Syndra
    100% (1 W 0 L)
    1.75 KDA
  • Tahm Kench
    100% (1 W 0 L)
    4.33 KDA