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660

Arch #xdd

NA Updated 1 second ago
Live game

Too many deaths

Improve 8.5 deaths

You die 8.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 40% after a loss

After a loss you win only 40% of the next game, versus 75% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 30% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Strong duelist

Strength 1.9 solo kills

1.9 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

On a hot streak

Strength 3 wins in a row

3 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Match history

5 W 5 L
Last 10 games
3 win streak
10.4 / 8.5 / 11.6
2.59 KDA
  • Darius
    50% (1 W 1 L)
    1.64 KDA
  • Corki
    100% (1 W 0 L)
    3.50 KDA
  • Garen
    100% (1 W 0 L)
    1.00 KDA