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S16 Diamond
46

akk4 #123

KR Updated 2 seconds ago
Live game

Too many deaths

Improve 6.8 deaths

You die 6.8 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.66 vision/min

Your vision score is 0.66 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 43% late in session

From the fourth game of a session onwards you win 43%, compared with 80% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 9 champions

You played 9 different champions in your last 12 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Your team's main damage source

Strength 29% team dmg

You deal 29% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 5 L
Last 12 games
2 loss streak
7.9 / 6.8 / 8.3
2.37 KDA
  • Senna
    67% (2 W 1 L)
    2.86 KDA
  • Varus
    50% (1 W 1 L)
    1.60 KDA
  • Yunara
    100% (1 W 0 L)
    6.25 KDA