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S16 Master
433

Zeus #ROK1

KR Ladder rank: Master 22 LP Updated 2 seconds ago
Live game

Too many deaths

Improve 7.7 deaths

You die 7.7 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 6.2 CS/min

You average 6.2 CS per minute as Mid; Master players average about 7.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Low damage output for a carry

Improve 17% team dmg

You deal 17% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.2 solo kills

2.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

5 W 5 L
Last 10 games
2 win streak
6.7 / 7.7 / 8.5
1.97 KDA
42% kill participation
  • Twisted Fate
    25% (1 W 3 L)
    2.42 KDA
  • Gangplank
    67% (2 W 1 L)
    2.16 KDA
  • Blitzcrank
    100% (1 W 0 L)
    2.11 KDA