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S16 Master
581

Terry01 #jerry

KR Ladder rank: Master 84 LP Updated 2 seconds ago
Live game

Too many deaths

Improve 7.2 deaths

You die 7.2 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 5.9 CS/min

You average 5.9 CS per minute as Jungle; Master players average about 6.6. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Objectives over ganks

Improve 1.5 objectives

You take part in 1.5 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Long sessions hurt your results

Improve 20% late in session

From the fourth game of a session onwards you win 20%, compared with 50% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

5 W 8 L
Last 13 games
1 win streak
7.0 / 7.2 / 7.3
1.98 KDA
  • Zed
    43% (3 W 4 L)
    2.04 KDA
  • Sylas
    67% (2 W 1 L)
    2.12 KDA
  • Qiyana
    0% (0 W 2 L)
    1.36 KDA