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S16 Master
254

Shape of you #KR1

KR Ladder rank: Master 1,084 LP Updated 2 seconds ago
Live game

Too many deaths

Improve 7.3 deaths

You die 7.3 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 7.0 CS/min

You average 7.0 CS per minute as Mid; Master players average about 7.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Be part of more fights

Improve 46% KP

You take part in 46% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

On a hot streak

Strength 3 wins in a row

3 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Match history

4 W 9 L
Last 13 games
3 win streak
4.1 / 7.2 / 8.0
1.69 KDA
40% kill participation
  • Syndra
    67% (2 W 1 L)
    2.53 KDA
  • Zed
    50% (1 W 1 L)
    2.15 KDA
  • Ahri
    100% (1 W 0 L)
    4.33 KDA