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S16 Master
117

Rumer #111

KR Ladder rank: Master 61 LP Updated 1 month ago
Live game

Too many deaths

Improve 7.5 deaths

You die 7.5 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 7.0 CS/min

You average 7.0 CS per minute as Mid; Master players average about 7.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Be part of more fights

Improve 49% KP

You take part in 49% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 13 champions

You played 13 different champions in your last 21 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

80% in games under 25 minutes but only 50% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

12 W 8 L
Last 20 games
1 win streak
7.6 / 7.7 / 8.5
2.08 KDA
  • Twisted Fate
    100% (3 W 0 L)
    3.56 KDA
  • LeBlanc
    33% (1 W 2 L)
    2.00 KDA
  • Mel
    100% (2 W 0 L)
    3.70 KDA