Long sessions hurt your results
Improve 33% late in sessionFrom the fourth game of a session onwards you win 33%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 33%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 39% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You played 11 different champions in your last 13 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
You place 1.4 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.