Long sessions hurt your results
Improve 20% late in sessionFrom the fourth game of a session onwards you win 20%, compared with 40% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 20%, compared with 40% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 15 different champions in your last 20 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
10 of your last 13 losses ended in a surrender. Comebacks are common at Iron: one Baron throw or a caught carry flips most games. Play them out.
You average 4.9 CS per minute as Mid — well above the 4.2 typical for Iron. Your gold income is a real edge; convert it by finishing items before objectives spawn.
43% in games over 33 minutes, 11% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.