Long sessions hurt your results
Improve 54% late in sessionFrom the fourth game of a session onwards you win 54%, compared with 83% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 54%, compared with 83% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
Your main role is only 53% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
Only 3.9 deaths per game with a 3.2 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.
Ahri: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.