Long sessions hurt your results
Improve 50% late in sessionFrom the fourth game of a session onwards you win 50%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 50%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
8 of your last 8 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
You average 8.4 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
1.29 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.
Jhin: 11 wins in 16 games (69%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.