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S16 Master
797

Axiom of Choice #2005

KR Updated never
Live game

Too many deaths

Improve 9.1 deaths

You die 9.1 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 29% after a loss

After a loss you win only 29% of the next game, versus 67% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Objectives over ganks

Improve 1.6 objectives

You take part in 1.6 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.3 CS/min

You average 7.3 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Match history

7 W 7 L
Last 14 games
2 win streak
7.9 / 9.1 / 10.6
2.03 KDA
  • Karthus
    54% (7 W 6 L)
    2.13 KDA
  • Hecarim
    0% (0 W 1 L)
    0.67 KDA