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S16 Master
313

525600 #min

KR Updated never
Live game

Too many deaths

Improve 9.3 deaths

You die 9.3 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 17% team dmg

You deal 17% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 33% KP

You take part in 33% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 16% of game dead

You spend 16% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.6 CS/min

You average 6.6 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong vision control

Strength 1.14 vision/min

1.14 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

0 W 3 L
Last 3 games
3 loss streak
2.7 / 9.3 / 2.7
0.57 KDA
  • Lux
    0% (0 W 1 L)
    0.50 KDA
  • Twisted Fate
    0% (0 W 1 L)
    0.50 KDA
  • Ahri
    0% (0 W 1 L)
    0.75 KDA