Dying at the wrong moments
Improve 12% of game deadYou spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
3 of your last 5 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
You average 8.1 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
You deal 30% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.
1.47 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.