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S16 Gold
52

iswkms #feed

EUW Updated 2 days ago
Live game

Too many deaths

Improve 8.6 deaths

You die 8.6 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 30% after a loss

After a loss you win only 30% of the next game, versus 67% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Long sessions hurt your results

Improve 29% late in session

From the fourth game of a session onwards you win 29%, compared with 62% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 14 champions

You played 14 different champions in your last 20 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Excellent farming

Strength 6.4 CS/min

You average 6.4 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.6 solo kills

2.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

10 W 10 L
Last 20 games
1 win streak
10.3 / 8.6 / 6.9
2.01 KDA
  • Camille
    17% (1 W 5 L)
    1.71 KDA
  • Gwen
    50% (1 W 1 L)
    2.73 KDA
  • Miss Fortune
    100% (1 W 0 L)
    2.36 KDA