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S16 Master
1338

Wall #COCOP

EUW Updated never
Live game

Too many deaths

Improve 8.8 deaths

You die 8.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.6 CS/min

You average 7.6 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

On a hot streak

Strength 3 wins in a row

3 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Match history

7 W 4 L
Last 11 games
3 win streak
6.3 / 8.8 / 9.5
1.78 KDA
  • Ahri
    50% (2 W 2 L)
    3.52 KDA
  • Yone
    100% (2 W 0 L)
    1.35 KDA
  • Akali
    0% (0 W 2 L)
    1.28 KDA