Long sessions hurt your results
Improve 33% late in sessionFrom the fourth game of a session onwards you win 33%, compared with 58% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 33%, compared with 58% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 50% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You played 9 different champions in your last 24 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
You place 1.5 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
Only 4.0 deaths per game with a 4.0 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
Pantheon: 3 wins in 5 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.