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S16 Master
592

Rashy IF #EUW

EUW Updated never
Live game

Too many deaths

Improve 9.8 deaths

You die 9.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 16% team dmg

You deal 16% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.8 CS/min

You average 6.8 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong vision control

Strength 1.17 vision/min

1.17 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

2 W 4 L
Last 6 games
2 loss streak
4.2 / 9.8 / 5.8
1.02 KDA
  • Kai'Sa
    0% (0 W 2 L)
    0.83 KDA
  • Veigar
    100% (1 W 0 L)
    1.17 KDA
  • Jhin
    100% (1 W 0 L)
    3.20 KDA