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S16 Diamond
123

Not Kuro #NGL

EUW Updated 0 seconds ago
Live game

Too many deaths

Improve 7.2 deaths

You die 7.2 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 5.9 CS/min

You average 5.9 CS per minute as Mid; Diamond players average about 7.3. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Be part of more fights

Improve 41% KP

You take part in 41% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Strong duelist

Strength 2.1 solo kills

2.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

5 W 6 L
Last 11 games
1 win streak
6.6 / 7.2 / 6.7
1.86 KDA
41% kill participation
  • Sylas
    38% (3 W 5 L)
    1.61 KDA
  • LeBlanc
    100% (1 W 0 L)
    4.67 KDA
  • Malphite
    100% (1 W 0 L)
    3.11 KDA