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334

Miles #JDİ

EUW Updated never
Live game

Too many deaths

Improve 8.2 deaths

You die 8.2 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 1.7 objectives

You take part in 1.7 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Be part of more fights

Improve 39% KP

You take part in 39% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.2 CS/min

You average 7.2 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong duelist

Strength 2.8 solo kills

2.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

3 W 2 L
Last 5 games
2 loss streak
9.0 / 8.2 / 5.4
1.76 KDA
  • Locke
    50% (1 W 1 L)
    1.18 KDA
  • Zed
    100% (1 W 0 L)
    2.14 KDA
  • Rengar
    100% (1 W 0 L)
    2.89 KDA