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157

IRE #22222

EUW Updated 0 seconds ago
Live game

Too many deaths

Improve 7.7 deaths

You die 7.7 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 17% late in session

From the fourth game of a session onwards you win 17%, compared with 40% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 33% KP

You take part in 33% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.7 CS/min

You average 6.7 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

3 W 8 L
Last 11 games
2 loss streak
5.5 / 7.7 / 2.7
1.07 KDA
  • Vayne
    67% (2 W 1 L)
    1.04 KDA
  • Shyvana
    33% (1 W 2 L)
    1.62 KDA
  • Irelia
    0% (0 W 2 L)
    1.08 KDA