Skip to content
S16 Master
544

Clemouille #2955

EUW Updated never
Live game

Low damage output for a carry

Improve 16% team dmg

You deal 16% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 37% KP

You take part in 37% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.4 CS/min

You average 7.4 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.42 vision/min

1.42 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

2 W 5 L
Last 7 games
2 loss streak
3.4 / 6.6 / 7.9
1.72 KDA
  • Anivia
    50% (2 W 2 L)
    2.53 KDA
  • Maokai
    0% (0 W 1 L)
    2.00 KDA
  • Twisted Fate
    0% (0 W 1 L)
    1.10 KDA