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S16 Grandmaster
157

240124 #1215

EUW Updated never
Live game

Losses snowball into more losses

Improve 40% after a loss

After a loss you win only 40% of the next game, versus 67% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Low damage output for a carry

Improve 18% team dmg

You deal 18% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 45% KP

You take part in 45% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Control wards are missing

Improve 0.7 per game

You place 0.7 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 8.1 CS/min

You average 8.1 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 63% on Kalista

Kalista: 5 wins in 8 games (63%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

7 W 5 L
Last 12 games
2 win streak
5.6 / 5.4 / 5.2
1.98 KDA
  • Kalista
    63% (5 W 3 L)
    1.96 KDA
  • Nautilus
    50% (1 W 1 L)
    2.00 KDA
  • Wukong
    100% (1 W 0 L)
    4.00 KDA