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S16 Emerald
292

soboooln #45341

EUNE Updated 1 second ago
Live game

Too many deaths

Improve 11.4 deaths

You die 11.4 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 5.7 CS/min

You average 5.7 CS per minute as Mid; Emerald players average about 6.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 20% of game dead

You spend 20% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Strong duelist

Strength 2.2 solo kills

2.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

5 W 5 L
Last 10 games
1 loss streak
7.3 / 11.3 / 7.4
1.30 KDA
40% kill participation
  • Diana
    50% (1 W 1 L)
    1.62 KDA
  • Vel'Koz
    0% (0 W 2 L)
    1.00 KDA
  • Zed
    100% (1 W 0 L)
    2.38 KDA