Surrendering too often
Improve5 of your last 7 losses ended in a surrender. Comebacks are common at Emerald: one Baron throw or a caught carry flips most games. Play them out.
5 of your last 7 losses ended in a surrender. Comebacks are common at Emerald: one Baron throw or a caught carry flips most games. Play them out.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
1.37 vision score per minute — above the 1.00 of your rank. Your team sees the map because of you.
1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.