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S16 Emerald
417

bastardaki #EUNE

EUNE Updated 1 second ago
Live game

Too many deaths

Improve 10.1 deaths

You die 10.1 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.52 vision/min

Your vision score is 0.52 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 29% KP

You take part in 29% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 19% of game dead

You spend 19% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 4.0 solo kills

4.0 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

4 W 6 L
Last 10 games
1 loss streak
5.4 / 11.3 / 3.3
0.77 KDA
26% kill participation
  • Yone
    100% (1 W 0 L)
    1.36 KDA
  • Garen
    100% (1 W 0 L)
    1.50 KDA
  • Pantheon
    100% (1 W 0 L)
    0.77 KDA