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S16 Master
537

RubyDaCherry #3500

EUNE Updated never
Live game

Low damage output for a carry

Improve 16% team dmg

You deal 16% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 39% KP

You take part in 39% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Surrendering too often

Improve

3 of your last 6 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 7.7 CS/min

You average 7.7 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

3 W 7 L
Last 10 games
3 loss streak
5.7 / 6.4 / 6.5
1.91 KDA
  • Yasuo
    25% (1 W 3 L)
    1.90 KDA
  • Nautilus
    100% (1 W 0 L)
    4.00 KDA
  • Sylas
    100% (1 W 0 L)
    2.83 KDA