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453

FrumushiK #SATAN

EUNE Updated never
Live game

Too many deaths

Improve 8.2 deaths

You die 8.2 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 19% team dmg

You deal 19% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.7 CS/min

You average 6.7 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

3 W 2 L
Last 5 games
1 loss streak
8.0 / 8.2 / 12.4
2.49 KDA
  • Miss Fortune
    33% (1 W 2 L)
    2.18 KDA
  • Seraphine
    100% (1 W 0 L)
    3.56 KDA
  • Leona
    100% (1 W 0 L)
    2.20 KDA