Control wards are missing
Improve 0.3 per gameYou place 0.3 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You place 0.3 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
3 of your last 5 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
Only 4.6 deaths per game with a 4.5 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
4.2 epic objectives per game — you control the map the way junglers should.
3 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.
Zac: 7 wins in 9 games (78%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
75% in games over 33 minutes, 50% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.