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S16 Master
1017

DP12 #DORK

EUNE Updated never
Live game

Too many deaths

Improve 8.9 deaths

You die 8.9 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 50% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Your team's main damage source

Strength 29% team dmg

You deal 29% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

2 W 8 L
Last 10 games
4 loss streak
7.0 / 8.9 / 8.7
1.76 KDA
  • Morgana
    25% (1 W 3 L)
    1.78 KDA
  • Locke
    50% (1 W 1 L)
    2.19 KDA
  • Ezreal
    0% (0 W 2 L)
    1.24 KDA