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S16 Emerald
528

DLC #MDA

EUNE Updated 0 seconds ago
Live game

Too many deaths

Improve 8.2 deaths

You die 8.2 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 6.1 CS/min

You average 6.1 CS per minute as Mid; Emerald players average about 6.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Invest in vision

Improve 0.74 vision/min

Your vision score is 0.74 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 33% KP

You take part in 33% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

5 W 4 L
Last 9 games
1 win streak
4.8 / 8.2 / 6.4
1.36 KDA
  • Zed
    33% (1 W 2 L)
    1.09 KDA
  • Smolder
    50% (1 W 1 L)
    1.87 KDA
  • Malzahar
    50% (1 W 1 L)
    0.92 KDA