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S16 Master
486

CodiVTS #4622

EUNE Updated never
Live game

Long sessions hurt your results

Improve 30% late in session

From the fourth game of a session onwards you win 30%, compared with 60% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 38% KP

You take part in 38% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

A champion that costs you LP

Improve 27% win rate

Syndra: 3 wins in 11 games (27%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 8.2 CS/min

You average 8.2 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 75% on Amumu

Amumu: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

You win the long games

Note

67% in games over 33 minutes, 0% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

8 W 12 L
Last 20 games
2 loss streak
4.9 / 5.8 / 5.7
1.83 KDA
  • Syndra
    38% (5 W 8 L)
    1.61 KDA
  • Fiddlesticks
    57% (4 W 3 L)
    2.71 KDA
  • Amumu
    80% (4 W 1 L)
    2.79 KDA