Skip to content
S16 Emerald
614

Chestnut #034

EUNE Updated 0 seconds ago
Live game

Too many deaths

Improve 9.5 deaths

You die 9.5 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 47% KP

You take part in 47% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 36% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.43 vision/min

1.43 vision score per minute — above the 1.00 of your rank. Your team sees the map because of you.

Strong duelist

Strength 2.2 solo kills

2.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

3 W 8 L
Last 11 games
2 loss streak
6.5 / 9.5 / 13.4
2.11 KDA
47% kill participation
  • Nami
    50% (1 W 1 L)
    1.79 KDA
  • Swain
    50% (1 W 1 L)
    3.82 KDA
  • Illaoi
    0% (0 W 2 L)
    0.86 KDA