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664

Cheeemik #EUNE

EUNE Updated never
Live game

Too many deaths

Improve 8.2 deaths

You die 8.2 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 5.2 CS/min

You average 5.2 CS per minute as Jungle; Emerald players average about 5.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Objectives over ganks

Improve 1.8 objectives

You take part in 1.8 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

1 W 3 L
Last 4 games
3 loss streak
8.5 / 8.3 / 9.0
2.12 KDA
  • Olaf
    100% (1 W 0 L)
    2.67 KDA
  • Warwick
    0% (0 W 1 L)
    2.15 KDA
  • Rammus
    0% (0 W 1 L)
    3.14 KDA