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S16 Master
162

CSSML #crux

EUNE Updated never
Live game

Too many deaths

Improve 8.8 deaths

You die 8.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.8 CS/min

You average 6.8 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong vision control

Strength 1.23 vision/min

1.23 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

4 W 6 L
Last 10 games
1 win streak
4.9 / 8.8 / 7.4
1.40 KDA
  • Nautilus
    50% (1 W 1 L)
    1.64 KDA
  • Ashe
    50% (1 W 1 L)
    1.24 KDA
  • Ezreal
    100% (1 W 0 L)
    7.25 KDA