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S16 Diamond
630

Akeo #Hope

EUNE Updated 1 month ago
Live game

Too many deaths

Improve 9.7 deaths

You die 9.7 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 30% after a loss

After a loss you win only 30% of the next game, versus 56% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Narrow your champion pool

Improve 12 champions

You played 12 different champions in your last 20 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 80% on Lulu

Lulu: 4 wins in 5 games (80%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Close games out early

Note

75% in games under 25 minutes but only 17% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

9 W 11 L
Last 20 games
2 loss streak
7.8 / 9.7 / 9.9
1.83 KDA
  • Lulu
    80% (4 W 1 L)
    2.29 KDA
  • Yunara
    67% (2 W 1 L)
    2.43 KDA
  • Qiyana
    50% (1 W 1 L)
    3.00 KDA