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93

9babi9 #EUNE

EUNE Updated never
Live game

Too many deaths

Improve 8.5 deaths

You die 8.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 20% after a loss

After a loss you win only 20% of the next game, versus 50% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 44% KP

You take part in 44% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 23% of game dead

You spend 23% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.7 solo kills

2.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

60% in games under 25 minutes but only 20% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

4 W 6 L
Last 10 games
1 loss streak
6.9 / 8.5 / 11.4
2.15 KDA
  • Taliyah
    100% (1 W 0 L)
    3.20 KDA
  • Bard
    100% (1 W 0 L)
    3.20 KDA
  • Yone
    100% (1 W 0 L)
    2.20 KDA