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S16 Master
588

2 Punch man #Raf

EUNE Updated never
Live game

Too many deaths

Improve 8.8 deaths

You die 8.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 37% KP

You take part in 37% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 9 champions

You played 9 different champions in your last 24 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 16% of game dead

You spend 16% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.0 CS/min

You average 7.0 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 4.1 solo kills

4.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

50% in games over 33 minutes, 20% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

9 W 11 L
Last 20 games
3 loss streak
8.1 / 8.8 / 4.7
1.45 KDA
  • Sett
    45% (5 W 6 L)
    1.68 KDA
  • Irelia
    50% (2 W 2 L)
    1.04 KDA
  • Volibear
    33% (1 W 2 L)
    0.57 KDA