Yone Mid build & stats
- Win rate
- 49.5%
- Pick rate
- 8.5%
- Ban rate
- 5.9%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Yone
Generated from this patch's numbers
- Yone wins 49.5% of games as Mid on patch 16.17 (1,862 games).
- Most common core: Blade of The Ruined King → Immortal Shieldbow → Infinity Edge — 56% win rate over 84 games.
- Take Lethal Tempo as keystone: picked in 57% of games with a 51% win rate.
- Best matchup: Aurora (75% over 28 games). Hardest: Tristana (30% over 20 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 60.5% | 4% (81) | |
| 55.6% | 40% (739) | |
| 55.1% | 17% (312) | |
| 54.3% | 2% (46) | |
| 54.2% | 8% (155) | |
| 53.6% | 3% (56) | |
| 53.4% | 6% (118) | |
| 52.9% | 71% (1,326) | |
| 52.5% | 10% (177) | |
| 49.5% | 65% (1,201) | |
| 49.0% | 3% (51) | |
| 48.4% | 12% (225) |
Runes
Most played full pages and keystone win rates
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Keystones
-
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
51.3%57% pick
-
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
46.7%40% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
48.1%1% pick
-
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
63.6%1% pick
Summoner spells
-
Flash + Teleport
48.0%43% pick
-
Exhaust + Flash
50.7%39% pick
-
Flash + Ignite
51.2%17% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (52%), Q → E → W (51%), W → Q → E (71%).
-
PWay of the HunterYone deals magic damage with every second Attack. In addition, his critical strike chance is increased.
-
QMortal SteelThrusts forward, damaging all enemies in a line.On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.
-
WSpirit CleaveCleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.Spirit Cleave's cooldown and cast time scale with attack speed.
-
ESoul UnboundYone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
-
RFate SealedYone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.