Skip to content
the Herald of the Arcane

Viktor ADC build & stats

Mage A 304 games · patch 16.17
Win rate
53.3%
Pick rate
4.0%
Ban rate
11.8%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
60.0% 5 games

Finish these three

Blackfire Torch
Blackfire Torch
2,800 gold
Rabadon's Deathcap
Rabadon's Deathcap
3,500 gold
Lich Bane
Lich Bane
2,900 gold
9,200 gold
66.7% WR 33 games

Runes

Sorcery Sorcery + Precision Precision
91.7% WR
12 games · 4% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ghost
70.8% 24 games

Max order

Hextech Ray E Siphon Power Q Gravity Field W
75.0% 4 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Viktor

Generated from this patch's numbers

  • Viktor wins 53.3% of games as ADC on patch 16.17 (304 games).
  • Most common core: Blackfire Torch → Rabadon's Deathcap → Lich Bane — 67% win rate over 33 games.
  • Take Deathfire Touch as keystone: picked in 98% of games with a 53% win rate.
  • Best matchup: Jinx (68% over 25 games). Hardest: Ashe (20% over 10 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Blackfire Torch
Blackfire Torch
Rabadon's Deathcap
Rabadon's Deathcap
Lich Bane
Lich Bane
66.7% WR
33 games · 11% pick
Blackfire Torch
Blackfire Torch
Hextech Rocketbelt
Hextech Rocketbelt
Zhonya's Hourglass
Zhonya's Hourglass
60.0% WR
25 games · 8% pick
Blackfire Torch
Blackfire Torch
Rabadon's Deathcap
Rabadon's Deathcap
Hextech Rocketbelt
Hextech Rocketbelt
68.2% WR
22 games · 7% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
60.0% WR
5 games · 2% pick

Legendary items by win rate

ItemWin ratePick
73.1% 9% (26)
71.4% 2% (7)
58.8% 38% (114)
57.5% 37% (113)
57.5% 13% (40)
56.8% 31% (95)
56.7% 34% (104)
55.4% 82% (249)
50.0% 2% (6)
48.2% 18% (56)
45.7% 38% (116)
28.6% 2% (7)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
49.0% WR
100 games · 33% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Precision Precision
44.8% WR
67 games · 22% pick
Deathfire Touch Manaflow Band Celerity Scorch Cut Down Legend: Haste
Sorcery Sorcery + Resolve Resolve
43.8% WR
16 games · 5% pick
Deathfire Touch Manaflow Band Transcendence Scorch Shield Bash Bone Plating

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 53.2%98% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 33.3%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 52.1%80% pick
  • Flash Barrier Flash + Barrier 51.6%10% pick
  • Flash Ghost Flash + Ghost 70.8%8% pick

Abilities & skill order

Which ability to max first, from match timelines

Hextech Ray E Siphon Power Q Gravity Field W 75.0%4 games

Most common first three levels: Q → E → E (50%), E → Q → W (50%).

  • PGlorious Evolution

    Viktor gains Hex Fragments whenever he kills an enemy. With every 100 Hex Fragments he obtains, Viktor permanently augments an active ability. After upgrading all of his basic abilities, he can gather 100 Hex Fragments t...

  • QSiphon Power

    Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack.Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.

  • WGravity Field

    Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned.Augment: Viktor's spells apply a slow to enemies.

  • EHextech Ray

    Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path.Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.

  • RArcane Storm

    Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor.Augment: The Arcane Storm...