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the Tiny Master of Evil

Veigar Support build & stats

Mage C 169 games · patch 16.17
Win rate
47.9%
Pick rate
0.4%
Ban rate
1.3%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
28.6% 7 games

Best three items so far

Mikael's Blessing
Mikael's Blessing
2,300 gold
Stormsurge
Stormsurge
2,800 gold
Locket of the Iron Solari
Locket of the Iron Solari
2,200 gold
7,300 gold
66.7% WR each item separately

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
900 gold
50.0% 22 games

Runes

Inspiration Inspiration + Sorcery Sorcery
100.0% WR
8 games · 5% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Heal
48.9% 47 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Veigar

Generated from this patch's numbers

  • Veigar wins 47.9% of games as Support on patch 16.17 (169 games).
  • Most common core: Shadowflame → Stormsurge → Luden's Echo — 43% win rate over 7 games.
  • Take Arcane Comet as keystone: picked in 49% of games with a 47% win rate.
  • Best matchup: Janna (75% over 8 games). Hardest: Senna (22% over 9 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Starting items

Health Potion
Health Potion
Health Potion
Health Potion
28.6% WR
7 games · 4% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
50.0% WR
22 games · 13% pick
Sorcerer's Shoes
Sorcerer's Shoes
42.9% WR
21 games · 12% pick
Boots of Swiftness
Boots of Swiftness
46.2% WR
13 games · 8% pick

Legendary items by win rate

ItemWin ratePick
66.7% 7% (12)
66.7% 2% (3)
62.5% 5% (8)
52.9% 10% (17)
50.0% 12% (20)
50.0% 5% (8)
50.0% 2% (4)
45.5% 7% (11)
44.4% 5% (9)
40.0% 3% (5)
25.0% 2% (4)
18.8% 9% (16)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Domination Domination
33.3% WR
15 games · 9% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Inspiration Inspiration + Sorcery Sorcery
100.0% WR
8 games · 5% pick
First Strike Magical Footwear Biscuit Delivery Cosmic Insight Manaflow Band Transcendence
Inspiration Inspiration + Sorcery Sorcery
50.0% WR
2 games · 1% pick
First Strike Cash Back Biscuit Delivery Cosmic Insight Manaflow Band Transcendence

Keystones

  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 35.5%18% pick
  • Summon Aery Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. 53.3%9% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 71.4%8% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 20.0%3% pick

Summoner spells

  • Flash Heal Flash + Heal 48.9%28% pick
  • Exhaust Flash Exhaust + Flash 33.3%5% pick
  • Flash Teleport Flash + Teleport 33.3%4% pick

Abilities & skill order

Which ability to max first, from match timelines

Baleful Strike Q Event Horizon E Dark Matter W 50.0%2 games
Event Horizon E Baleful Strike Q Dark Matter W 0.0%2 games

Most common first three levels: Q → E → W (40%), Q → E → Q (0%).

  • PPhenomenal Evil Power

    Veigar is the greatest Evil to ever strike at the hearts of Runeterra - and he's only getting bigger! Striking an enemy Champion with a spell or scoring a takedown grants Veigar permanently increased Ability Power.

  • QBaleful Strike

    Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently.

  • WDark Matter

    Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown.

  • EEvent Horizon

    Veigar twists the edges of space, creating a cage that Stuns enemies that pass through.

  • RPrimordial Burst

    Blasts target enemy champion, dealing a large amount of magic damage, increasing based on the target's missing health.