Taliyah Support build & stats
- Win rate
- 50.8%
- Pick rate
- 0.3%
- Ban rate
- 0.9%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Best three items so far
Runes
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for Taliyah
Generated from this patch's numbers
- Taliyah wins 50.8% of games as Support on patch 16.17 (61 games).
- Take Electrocute as keystone: picked in 33% of games with a 45% win rate.
Items
Most common sets of three completed items
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 80.0% | 8% (5) | |
| 71.4% | 11% (7) | |
| 66.7% | 5% (3) | |
| 66.7% | 5% (3) | |
| 56.8% | 72% (44) | |
| 50.0% | 23% (14) | |
| 50.0% | 13% (8) | |
| 50.0% | 7% (4) | |
| 33.3% | 5% (3) |
Runes
Most played full pages and keystone win rates
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Keystones
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
45.0%33% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
76.5%28% pick
-
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
50.0%20% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
0.0%8% pick
Summoner spells
-
Flash + Heal
48.9%77% pick
-
Flash + Ignite
60.0%16% pick
-
Exhaust + Flash
50.0%7% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (56%), Q → E → W (38%).
-
PRock SurfingTaliyah gains Move Speed near walls.
-
QThreaded VolleyTaliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger bou...
-
WSeismic ShoveTaliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing.
-
EUnraveled EarthTaliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them.
-
RWeaver's WallTaliyah creates a very long wall and then surfs it.