Skip to content
the Primordial Sovereign

Skarner Jungle build & stats

TankFighter A 114 games · patch 16.17
Win rate
56.1%
Pick rate
1.5%
Ban rate
0.4%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Scorchclaw Pup
Scorchclaw Pup
450 gold
100.0% 3 games

Finish these three

Unending Despair
Unending Despair
2,800 gold
Spirit Visage
Spirit Visage
2,700 gold
Heartsteel
Heartsteel
3,000 gold
8,500 gold
68.4% WR 19 games

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
56.9% 51 games

Runes

Resolve Resolve + Inspiration Inspiration
63.2% WR
19 games · 17% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
56.3% 112 games

Max order

Shattered Earth / Upheaval Q Ixtal's Impact E Seismic Bastion W
100.0% 3 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Skarner

Generated from this patch's numbers

  • Skarner wins 56.1% of games as Jungle on patch 16.17 (114 games).
  • Most common core: Unending Despair → Spirit Visage → Heartsteel — 68% win rate over 19 games.
  • Take Grasp of the Undying as keystone: picked in 61% of games with a 59% win rate.

Items

Most common sets of three completed items

Core build

Unending Despair
Unending Despair
Spirit Visage
Spirit Visage
Heartsteel
Heartsteel
68.4% WR
19 games · 17% pick
Unending Despair
Unending Despair
Thornmail
Thornmail
Heartsteel
Heartsteel
42.9% WR
7 games · 6% pick
Unending Despair
Unending Despair
Spirit Visage
Spirit Visage
Thornmail
Thornmail
100.0% WR
4 games · 4% pick

Starting items

Scorchclaw Pup
Scorchclaw Pup
100.0% WR
3 games · 3% pick

Boots

Mercury's Treads
Mercury's Treads
56.9% WR
51 games · 45% pick
Plated Steelcaps
Plated Steelcaps
56.0% WR
50 games · 44% pick

Legendary items by win rate

ItemWin ratePick
80.0% 9% (10)
80.0% 4% (5)
80.0% 4% (5)
75.0% 7% (8)
72.7% 19% (22)
65.7% 31% (35)
62.2% 72% (82)
60.7% 25% (28)
60.0% 57% (65)
60.0% 4% (5)
56.3% 14% (16)
37.5% 14% (16)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Inspiration Inspiration
56.3% WR
32 games · 28% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Resolve Resolve + Inspiration Inspiration
40.9% WR
22 games · 19% pick
Aftershock Shield Bash Conditioning Overgrowth Cosmic Insight Magical Footwear
Resolve Resolve + Inspiration Inspiration
63.2% WR
19 games · 17% pick
Grasp of the Undying Shield Bash Conditioning Overgrowth Magical Footwear Approach Velocity

Keystones

  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 58.6%61% pick
  • Aftershock Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 44.0%22% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 66.7%8% pick
  • Hail of Blades Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 50.0%5% pick

Summoner spells

  • Flash Smite Flash + Smite 56.3%98% pick

Abilities & skill order

Which ability to max first, from match timelines

Shattered Earth / Upheaval Q Ixtal's Impact E Seismic Bastion W 100.0%3 games

Most common first three levels: Q → W → E (100%).

  • PThreads of Vibration

    Skarner's Attacks, Shattered Earth, Upheaval, and Impale, apply Quaking. At max stacks of Quaking, enemies take max Health magic damage over its duration.

  • QShattered Earth / Upheaval

    Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.

  • WSeismic Bastion

    Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes.

  • EIxtal's Impact

    Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.

  • RImpale

    Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.