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the Rune Mage

Ryze Top build & stats

Mage C 222 games · patch 16.17
Win rate
48.2%
Pick rate
1.2%
Ban rate
1.4%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 g
Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
48.6% 35 games

Build in this order

Rod of Ages 1
Rod of Ages
2,600 g
Archangel's Staff 2
Archangel's Staff
2,900 g
Actualizer 3
Actualizer
2,800 g
8,300 g
59.3% WR 27 games

Boots

Sorcerer's Shoes
Sorcerer's Shoes
1,100 g
61.1% 36 games

Runes

Sorcery Sorcery + Resolve Resolve
68.8% WR
16 games · 7% pick
Stormraider's Surge
Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Manaflow Band Manaflow Band
Transcendence Transcendence
Gathering Storm Gathering Storm
Bone Plating Bone Plating
Overgrowth Overgrowth
Shards AS AF HP

Summoner spells

Flash Ghost 54.4% 79 games

Max order

Overload Q Spell Flux E Rune Prison W 46.5% 43 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Ryze

Generated from this patch's numbers

  • Ryze wins 48.2% of games as Top on patch 16.17 (222 games).
  • Most common core: Rod of Ages → Archangel's Staff → Actualizer — 59% win rate over 27 games.
  • Take Deathfire Touch as keystone: picked in 65% of games with a 48% win rate.
  • Best matchup: Teemo (56% over 9 games). Hardest: Nasus (33% over 12 games) — consider a ban or a different pick when you see it.
  • Ryze is an early-game champion: 50% win rate in games under 25 minutes but 37% after 35. Snowball your lead into towers and objectives.

Items

Core build in purchase order (from match timelines)

Core build

Rod of Ages 1
Rod of Ages
Archangel's Staff 2
Archangel's Staff
Actualizer 3
Actualizer
59.3% WR
27 games · 12% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
48.6% WR
35 games · 16% pick
Health Potion
Health Potion
Health Potion
Health Potion
Tear of the Goddess
Tear of the Goddess
30.0% WR
10 games · 5% pick
Sapphire Crystal
Sapphire Crystal
Refillable Potion
Refillable Potion
33.3% WR
3 games · 1% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
54.4% WR
68 games · 31% pick
Boots of Swiftness
Boots of Swiftness
42.4% WR
59 games · 27% pick
Sorcerer's Shoes
Sorcerer's Shoes
61.1% WR
36 games · 16% pick

Legendary items by win rate

ItemWin ratePick
100.0% 1% (3)
66.7% 5% (12)
66.7% 1% (3)
57.1% 9% (21)
53.8% 65% (145)
50.3% 83% (185)
42.1% 17% (38)
40.0% 2% (5)
33.3% 7% (15)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
44.4% WR
18 games · 8% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Bone Plating Bone Plating
Overgrowth Overgrowth
Shards AH MS HP
Sorcery Sorcery + Resolve Resolve
68.8% WR
16 games · 7% pick
Stormraider's Surge Manaflow Band Transcendence Gathering Storm Bone Plating Overgrowth
Sorcery Sorcery + Resolve Resolve
46.7% WR
15 games · 7% pick
Stormraider's Surge Manaflow Band Transcendence Gathering Storm Demolish Bone Plating

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 47.6%65% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 52.3%29% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 33.3%4% pick

Summoner spells

  • Flash Teleport Flash + Teleport 47.7%40% pick
  • Flash Ghost Flash + Ghost 54.4%36% pick
  • Flash Ignite Flash + Ignite 44.7%21% pick

Abilities & skill order

Which ability to max first, from match timelines

Overload Q Spell Flux E Rune Prison W 46.5%43 games

Most common first three levels: E → Q → W (26%), E → W → Q (53%), W → E → Q (50%).

  • PArcane Mastery

    Ryze's spells deal extra damage based on his Bonus Mana, and he gains a percentage increase to his maximum Mana based on his Ability Power.

  • QOverload

    Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed.On cast, Ryze throws a charge of pure energy i...

  • WRune Prison

    Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted.

  • ESpell Flux

    Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy.

  • RRealm Warp

    Passively, Overload deals even more damage against targets with Flux.On cast, Ryze creates a portal to a nearby location. After a few seconds, allies standing near the portal are teleported to the target location.