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Shard of the Monolith

Malphite Top build & stats

TankMage B 544 games · patch 16.17
Win rate
49.5%
Pick rate
7.2%
Ban rate
13.0%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
50.0% 4 games

Finish these three

Sunfire Aegis
Sunfire Aegis
2,800 gold
Thornmail
Thornmail
2,450 gold
Malignance
Malignance
2,700 gold
7,950 gold
80.0% WR 10 games

Boots

Sorcerer's Shoes
Sorcerer's Shoes
1,100 gold
52.5% 61 games

Runes

Resolve Resolve + Sorcery Sorcery
55.4% WR
83 games · 15% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
51.2% 121 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Malphite

Generated from this patch's numbers

  • Malphite wins 49.5% of games as Top on patch 16.17 (544 games).
  • Most common core: Kaenic Rookern → Sunfire Aegis → Thornmail — 57% win rate over 49 games.
  • Take Arcane Comet as keystone: picked in 77% of games with a 48% win rate.
  • Best matchup: Ambessa (85% over 13 games). Hardest: Tahm Kench (11% over 9 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Kaenic Rookern
Kaenic Rookern
Sunfire Aegis
Sunfire Aegis
Thornmail
Thornmail
57.1% WR
49 games · 9% pick
Sunfire Aegis
Sunfire Aegis
Thornmail
Thornmail
Frozen Heart
Frozen Heart
45.5% WR
44 games · 8% pick
Kaenic Rookern
Kaenic Rookern
Sunfire Aegis
Sunfire Aegis
Frozen Heart
Frozen Heart
57.1% WR
14 games · 3% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
50.0% WR
4 games · 1% pick

Boots

Plated Steelcaps
Plated Steelcaps
51.0% WR
296 games · 54% pick
Mercury's Treads
Mercury's Treads
46.4% WR
151 games · 28% pick
Sorcerer's Shoes
Sorcerer's Shoes
52.5% WR
61 games · 11% pick

Legendary items by win rate

ItemWin ratePick
54.0% 12% (63)
53.5% 26% (142)
53.2% 35% (190)
52.7% 45% (245)
51.1% 16% (88)
51.1% 8% (45)
50.7% 13% (73)
49.6% 49% (264)
48.6% 6% (35)
48.0% 5% (25)
47.4% 32% (173)
36.0% 5% (25)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
47.3% WR
186 games · 34% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Resolve Resolve + Sorcery Sorcery
55.4% WR
83 games · 15% pick
Grasp of the Undying Shield Bash Conditioning Overgrowth Manaflow Band Transcendence
Sorcery Sorcery + Resolve Resolve
48.1% WR
77 games · 14% pick
Arcane Comet Manaflow Band Transcendence Scorch Second Wind Overgrowth

Keystones

  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 48.0%77% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 56.1%21% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 25.0%1% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 50.0%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 48.3%77% pick
  • Flash Ignite Flash + Ignite 51.2%22% pick
  • Exhaust Flash Exhaust + Flash 40.0%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Seismic Shard Q Thunderclap W Ground Slam E 0.0%2 games

Most common first three levels: Q → W → E (25%), Q → E → W (50%).

  • PGranite Shield

    Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.

  • QSeismic Shard

    Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.

  • WThunderclap

    Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.

  • EGround Slam

    Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.

  • RUnstoppable Force

    Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air.