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the Void Walker

Kassadin Mid build & stats

AssassinMage C 840 games · patch 16.18
Win rate
47.6%
Pick rate
3.1%
Ban rate
2.6%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Malignance
Malignance
2,700 gold
Zhonya's Hourglass
Zhonya's Hourglass
3,250 gold
Rod of Ages
Rod of Ages
2,600 gold
8,550 gold
90.0% WR 10 games

Boots

Armored Advance
Armored Advance
1,200 gold
61.5% 26 games

Runes

Inspiration Inspiration + Domination Domination
50.0% WR
28 games · 3% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
50.0% 40 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Kassadin

Generated from this patch's numbers

  • Kassadin wins 47.6% of games as Mid on patch 16.18 (840 games).
  • Most common core: Malignance → Zhonya's Hourglass → Rod of Ages — 57% win rate over 61 games.
  • Take Electrocute as keystone: picked in 38% of games with a 47% win rate.
  • Best matchup: LeBlanc (76% over 25 games). Hardest: Talon (22% over 9 games) — consider a ban or a different pick when you see it.
  • Kassadin scales: 57% win rate after 35 minutes versus 38% before 25. Farm safely early and never surrender.

Items

Most common sets of three completed items

Core build

Malignance
Malignance
Zhonya's Hourglass
Zhonya's Hourglass
Rod of Ages
Rod of Ages
90.0% WR
10 games · 1% pick
Malignance
Malignance
Zhonya's Hourglass
Zhonya's Hourglass
Shadowflame
Shadowflame
33.3% WR
3 games · 0% pick
Rabadon's Deathcap
Rabadon's Deathcap
Malignance
Malignance
Rod of Ages
Rod of Ages
66.7% WR
3 games · 0% pick

Boots

Spellslinger's Shoes
Spellslinger's Shoes
46.2% WR
65 games · 8% pick
Chainlaced Crushers
Chainlaced Crushers
40.0% WR
30 games · 4% pick
Armored Advance
Armored Advance
61.5% WR
26 games · 3% pick

Legendary items by win rate

ItemWin ratePick
100.0% 0% (3)
75.0% 1% (12)
66.7% 0% (3)
58.3% 1% (12)
57.6% 4% (33)
52.4% 10% (82)
51.0% 12% (104)
50.0% 1% (6)
40.0% 1% (10)
40.0% 1% (5)
25.0% 0% (4)

Runes

Most played full pages and keystone win rates

Inspiration Inspiration + Domination Domination
50.0% WR
28 games · 3% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Resolve Resolve
44.4% WR
9 games · 1% pick
Electrocute Sudden Impact Grisly Mementos Ultimate Hunter Overgrowth Second Wind
Sorcery Sorcery + Domination Domination
40.0% WR
5 games · 1% pick
Deathfire Touch Manaflow Band Transcendence Scorch Sudden Impact Ultimate Hunter

Keystones

  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 58.3%6% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 45.2%5% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 33.3%4% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 33.3%0% pick

Summoner spells

  • Flash Teleport Flash + Teleport 45.2%11% pick
  • Flash Ignite Flash + Ignite 50.0%5% pick
  • Flash Barrier Flash + Barrier 42.9%1% pick

Abilities & skill order

  • PVoid Stone

    Kassadin takes reduced magic damage and ignores unit collision.

  • QNull Sphere

    Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.

  • WNether Blade

    Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.

  • EForce Pulse

    Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.

  • RRiftwalk

    Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.