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the Outlaw

Graves Mid build & stats

Marksman – 12 games · patch 16.18
Win rate
33.3%
Pick rate
0.0%
Ban rate
9.4%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Hubris
Hubris
2,800 gold
Lord Dominik's Regards
Lord Dominik's Regards
3,300 gold
Infinity Edge
Infinity Edge
3,500 gold
9,600 gold
50.0% WR each item separately

Boots

Immortal Path
Immortal Path
1,100 gold
0.0% 4 games

Runes

Domination Domination + Precision Precision
40.0% WR
5 games · 42% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
37.5% 8 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Graves

Generated from this patch's numbers

  • Take Dark Harvest as keystone: picked in 50% of games with a 33% win rate.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Boots

Immortal Path
Immortal Path
0.0% WR
4 games · 33% pick
Chainlaced Crushers
Chainlaced Crushers
50.0% WR
4 games · 33% pick

Legendary items by win rate

ItemWin ratePick
50.0% 50% (6)
50.0% 33% (4)
33.3% 50% (6)
25.0% 67% (8)
0.0% 33% (4)

Runes

Most played full pages and keystone win rates

Domination Domination + Precision Precision
40.0% WR
5 games · 42% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Inspiration Inspiration
0.0% WR
2 games · 17% pick
Fleet Footwork Triumph Legend: Alacrity Coup de Grace Cosmic Insight Magical Footwear

Keystones

  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 33.3%50% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 20.0%42% pick

Summoner spells

  • Flash Ignite Flash + Ignite 37.5%67% pick

Abilities & skill order

  • PNew Destiny

    Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.

  • QEnd of the Line

    Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.

  • WSmoke Screen

    Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.

  • EQuickdraw

    Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown...

  • RCollateral Damage

    Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.