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the Daring Bombardier

Corki Mid build & stats

MarksmanMage D 131 games · patch 16.17
Win rate
38.9%
Pick rate
0.7%
Ban rate
0.5%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Doran's Blade
Doran's Blade
450 g
Health Potion
Health Potion
50 g
66.7% 12 games

Best three items so far

Guardian Angel
Guardian Angel
3,200 g
Lord Dominik's Regards
Lord Dominik's Regards
3,300 g
Black Cleaver
Black Cleaver
3,000 g
9,500 g
50.0% WR each item separately

Boots

Armored Advance
Armored Advance
1,200 g
43.2% 37 games

Runes

Precision Precision + Inspiration Inspiration
46.2% WR
13 games · 10% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Presence of Mind Presence of Mind
Legend: Alacrity Legend: Alacrity
Cut Down Cut Down
Cash Back Cash Back
Triple Tonic Triple Tonic
Shards AS AF HP

Summoner spells

Exhaust Flash 42.9% 35 games

Max order

Phosphorus Bomb Q Gatling Gun E Valkyrie W 42.1% 19 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Corki

Generated from this patch's numbers

  • Corki wins 38.9% of games as Mid on patch 16.17 (131 games).
  • Most common core: Infinity Edge → Lord Dominik's Regards → Trinity Force — 57% win rate over 7 games.
  • Take Conqueror as keystone: picked in 85% of games with a 41% win rate.
  • Best matchup: Galio (25% over 8 games). Hardest: Yone (25% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Trinity Force 1
Trinity Force
Manamune 2
Manamune
Mortal Reminder 3
Mortal Reminder
25.0% WR
4 games · 3% pick

Starting items

Doran's Bow
Doran's Bow
Health Potion
Health Potion
Health Potion
Health Potion
33.3% WR
12 games · 9% pick
Doran's Blade
Doran's Blade
Health Potion
Health Potion
66.7% WR
12 games · 9% pick
Doran's Helm
Doran's Helm
Health Potion
Health Potion
0.0% WR
2 games · 2% pick

Boots

Armored Advance
Armored Advance
43.2% WR
37 games · 28% pick
Chainlaced Crushers
Chainlaced Crushers
41.9% WR
31 games · 24% pick
Immortal Path
Immortal Path
42.3% WR
26 games · 20% pick

Legendary items by win rate

ItemWin ratePick
60.0% 4% (5)
50.0% 21% (28)
50.0% 3% (4)
50.0% 3% (4)
50.0% 3% (4)
45.0% 31% (40)
42.9% 27% (35)
40.5% 64% (84)
40.0% 4% (5)
36.4% 25% (33)
33.3% 9% (12)
31.3% 12% (16)

Runes

Most played full pages and keystone win rates

Precision Precision + Inspiration Inspiration
46.2% WR
13 games · 10% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Presence of Mind Presence of Mind
Legend: Alacrity Legend: Alacrity
Cut Down Cut Down
Cash Back Cash Back
Triple Tonic Triple Tonic
Shards AS AF HP
Precision Precision + Inspiration Inspiration
44.4% WR
9 games · 7% pick
Conqueror Presence of Mind Legend: Alacrity Cut Down Triple Tonic Cash Back
Precision Precision + Resolve Resolve
22.2% WR
9 games · 7% pick
Conqueror Presence of Mind Legend: Alacrity Cut Down Bone Plating Overgrowth

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 41.4%85% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 44.4%7% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 0.0%5% pick
  • Hail of Blades Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 33.3%2% pick

Summoner spells

  • Flash Teleport Flash + Teleport 40.8%58% pick
  • Exhaust Flash Exhaust + Flash 42.9%27% pick
  • Flash Ignite Flash + Ignite 20.0%11% pick

Abilities & skill order

Which ability to max first, from match timelines

Phosphorus Bomb Q Gatling Gun E Valkyrie W 42.1%19 games
Gatling Gun E Phosphorus Bomb Q Valkyrie W 50.0%2 games

Most common first three levels: E → W → Q (45%), E → Q → W (67%), Q → E → W (75%).

  • PHextech Munitions

    A percentage of Corki's basic attack damage is dealt as bonus true damage.

  • QPhosphorus Bomb

    Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.

  • WValkyrie

    Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.

  • EGatling Gun

    Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.

  • RMissile Barrage

    Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra d...